Target takes Physical DoT (damage over time). Its the same thing with defenses like damage reduction. The poison damage’s crit multiplier is capped at 1. This guide for the Combo Point Rogue in Diablo 4 focuses on a post-campaign Endgame Flurry build that functions without too many Aspects, but becomes much more potent with the completed build! This guide is up-to-date for Season 2 and Patch 1. Diablo 4 Database [1. They said they did this so the numbers don’t end up scaling into the quintillions like in D3. It really depends on how many effects/buffs/monster debuffs are stacked up. I was only getting white tiered weapons in the shooting range. These will multiply against each other 50 x 50 = 2,500 If they were within the same bucket the damage would simply be added. The build relies on having high Fury and resource generation to keep HotA's damage high while simultaneously charging Death Blow up for an empowered hit. Damage Buckets. So: IF in this scenario you have LESS than 600 int, rolling 60 Int on the item would mean a damage increase of MORE than 10% (e. Therefore, diminishing returns as you further increase. 5mil. All except Vulnerability, Crit Damage and Overpower. Your total damage is computed as 10,000 * (1 + 0. So assuming 200% crit damage bonus: Your core skill damage would be 1 * [1+2] (crit damage) = 3 The poison damage added on top of it would be 1. The exact pathing can be found in the d4 build config linked earlier. This insanely fun Diablo 4 Druid leveling build focuses on the Werebear skills to deal massive damage with Overpower and Pulverize. Check and replace based on recommend change intervals. With the release of their December 2021 Quarterly Update, Blizzard unveiled a ton of new information regarding Diablo IV. This build breaks away from the commonly followed idea of. 03 – 0. It's fantasy. ::sigh:: Level 71. Skulls for Better Armor on Jewelery, as you will get swarmed easily. As per the D4 sorcerer subreddit discord, the current damage buckets are looking like: Vulnerable Crit Damage Main statDamage to chilled, or slowed, or frozen all do more damage than crowd controlled enemies since crowd control is generalized. There. New comments cannot be posted and votes cannot be cast. Stat 3. Attack speed doesn't compete (different slots). A damage bucket is essentially a category of damage sources that all stack together to form one big multiplier. 5 times as much damage as. 1. Build order suggestion to start well your season. 2. Pants: While Injured, Your Potion Also Grants 20% Maximum Life as Barrier. Diablo 4 Damage Buckets Spreadsheet. They get applied sequentially instead of put into a cumulative bucket. The other 3 I am concerned about. the solution would be to express these buckets on the character info panel. Powered by the DotGG platform!Most of those actually make sense. Diablo 4 throws plenty of different stats at players, from attack power to defenses and resistances, but one of the most important factors of the game players want to know is the damage bucket system. vulnerability item rolls would become more in line with crit chance effects of 1-10%. It allows you to compare two items at a time to find out which item is. 2. This enables in-game indicators on affixes and effects that show whether a modifier is additive [+] or multiplicative [x]. 01 – 0. I’m aware that there are several buckets (I. . Direct Damage (DD) and Damage Over Time (DOT). There are several damage multipliers (or so-called Diablo 4 'damage buckets') in the game that further increase our base damage. Imagine you possess +100% Diablo 4 damage to close enemies and +100% Damage with Fire Skill. each bucket has a category, and everything outside the category will get multiplied?? not added?? karma-6706 May 31, 2023, 12:47pm #2. Starting Stats for Each Class in Diablo 4 Diablo 4 Barbarians begin with 10 Strength, 8 Dexterity, 7 Intelligence. In D4, physical/elemental, damage to slowed/injured/etc. I guess I should say that it hasn’t been changed but there is a better understanding now. com. The first box (from left to right) is for the total. Par exemple, les dégâts infligés aux ennemis vulnérables ou enflammés sont considérés comme faisant partie du même sceau de dégâts. Be sure to also check out Kripparian’s video on gearing tips linked below for more expert. Most credit should go to Sanctum for putting it all together. I’m thinking the same, but now with the increased damage and CDR it will be a joy. In Diablo 4, damage stats are divided into categories or “buckets”. $45 at Amazon $69. Head for Options → Gameplay → Enable ”Advanced Tooltip Information”. theevilyouknow • 1 mo. Damage reduction against close or distant have a higher value than general damage reduction. 0]%,. In a recent video, Moxsy dives deep into the changes coming to the damage buckets in Diablo 4 Season 2. 3. Nicsnock-1787. All Damage is then increased Multiplicatively from the following sources: 1% for every 10 of the Main Stat, dependent on class: . The former stacks directly, while the latter compounds, leading to different impacts on gameplay. Sorcerer. Or why as a sorc I get more resists from the armor rating more than an actual resist stat. Rogue. Sorc has a +20% mastery skill area glyph, that increases Mastery skill damage by 14,4% damage at rank 20, for every 5int within range (of which, the max glyph node position i could find has 75 int in it's radius, meaning +216% mastery skill damage). Today, I'm happy to announce the release of version 1. As far as we know there are only the following buckets: main stat, crit, vuln, big ass bucket of random additive increases. The versatility comes in that many of the AoE sources of damage also work well against Single-Targets. Let’s delve into both: I’ve been playing sorc exclusively since the Server Slam and jumping all over build planners and spreadsheets and making sure I stayed up-to-date and in-the-know on sorc, and right now there are literally only two viable Tier4 builds and they both rely on the exact same mechanic. It just multiplies your damage, always. are all put into the same "bucket", so these damage modifiers are considered Additive rather than Multiplicative and do not provide an equivalent amount of increased damage. Builds. This model has worked really well so far, but there is still thing we want to double check on release. net!55 Weasel_Boy • 5 mo. Diablo 4: Damage Buckets Explained - Season 2 Update. In Diablo 4, equipment can have 5 rarities, Common, Magic, Rare, Legendary, and Unique. Gear Selection and Itemization in Diablo 4 contributes directly to player power by showing you how to select, change, and upgrade your weapons, armor, jewelry, and offhands. Pulverize druid is a good example of that, somee guides recommend investing into distant damage, while others only recommend investing in generic damage. Contribute. 5% damage boost, but degrades % wise over time. In this Diablo 4 Druid leveling build we will focus predominantly on the. 8 21 1050 Rocket 0. I purchased the "Dungeon Master Excel Toolkit" yesterday and am running the "Encounter Builder 2. Mar 17, 2020. Once you do this it will automatically calculate your sheet DPS and use the calculated value throuhgout the spreadsheet. . 47240]Try using the canvas renderer. Plan and optimize your Diablo 4 character builds/talents with this user-friendly Build Calculator, designed to replicate the in-game skill tree experience for all classes in the action RPG by Blizzard Entertainment. Damage = (Base Weapon Damage * +%skill damage) * [Main Stat * ∑(Crit Damage) * ∑(Additive Bucket) * Vulnerable * (Product total of Global Multipliers)] + Overpower ^ This is not “Exactly” correct, there’s subtle differences in how it’s actually calculated, but the subtle differences won’t make a difference when deciding one stat. The damage applies to all damage. Throwing as many of them as possible after filling up your Spirit to the maximum is your best bet for dealing tons of damage. It's an element in that universe. 12] Amulet, Chest Armor, Focus, Focus, Pants, Totem, Shield +[18. Codex of Power serves as a valuable repository of knowledge, providing a curated selection of Diablo 4 Aspects that can be imprinted onto your Equipment:. Its the same thing with defenses like damage reduction. 5% attack speed with a range of [1. Dual-Wield Weapon 2. Overpower, etc. How damage is calculated in Diablo IV is also receiving an overhaul. Damage reduction is a bit confusing, because the tooltips specifically state that it becomes less effective as you gain DR, which implies that all additions to DR are multiplicative (which isn’t as desirable as additive in the case of DR, since the number we’re multiplying is becoming smaller as we add DR, leading to diminishing returns when compared to an. e. This is a follow-up video to "I guarantee you're slee. This enables in-game indicators on certain effects that show whether a modifier is additive [+] or multiplicative [x]. This (I hope) represents 10 main stat damage * 20 crit damage * 10 total random damage boosts added together. This video explains how the multitude of damage stats in Diablo 4 are combined together to determine your damage output. ago. Diablo 4 Damage Buckets Explained - Overviews - Stats & Key Terms | Diablo IV | Gamer Guides®. Violent Whirlwind is our enhancement of choice since we are not scaling Bleed damage, and also because we have a different source of Bleed application for the utility it provides. There are no magical buckets and the damage calculation in this game is actually pretty straightforward. ) I see a lot of folks running Storm Swell in their builds, but I don't understand why you would use it over Conceited Aspect. e. This is because bonuses within each bucket are additive—meaning they get added together first, and then multiplied between buckets. Yeah, they're both damage buckets you can feed into, but one is a smaller bucket. Now I take that same skill and all three modifiers and I. Key Features of our Diablo 4 Damage Calculator Tool v1. Fire a. It offers a high-damage caster playstyle, equipped with various elements to destroy and manipulate their foes through ice, fire and lightning spells. We recommend using the table of contents jump below or Cntrl + F to help you find what you’re looking for. Ferrsai-1913 July 15, 2023, 3:43am 2. Cooldown reduced from 90 to 70 seconds. Assuming you can get same reduction type on maximum four equipment pieces. Can DPS at Range or while. I just got a weapon and I wonder why “Damage to Close/Slowed/Crowd Controlled” roll so much higher than for example “Damage to. While you're definitely able to put together powerful builds in Diablo 4 with just your. Think of it as berserks +50% damage, then say you dump 300 fury during WoTB. So mods with flat damage could have deceptive value. Because the buckets are multiplicative, whichever bucket is 'more full' gets a lesser return on each upgrade. Archived post. Min/maxing to get most out of your build. zip archives on Google Drive and kept locally just in case. Those two dont align! for example: mobalytics one have many more buckets. 5]% Basic Skill Damage. After a while you. Vulnerable (230%+): Vulnerable applies a multiplicative damage increase of 1. Ultimate Mechan. ); This is one of the key ways to help you. Not saying it’s terrible, but the vulnerable damage is better generally. 3. Stay a while and listen as I go through this new helpful tool to help you easily calculate your damage in Diablo 4 and determine how to optimize your affixes. This unfairness includes rogues, spells like Magic Missile, Fireball, or Cloud of Daggers, or basically anything other than a 2-handed weapon-focused character. These multipliers are: Additive Modifiers, Vulnerable Damage Bonus, Critical Damage, and Global Multipliers. 0 - 19. Here is an example: If I had 50% critical rate, instead of my current 24. First, launch Diablo 4 and access the in-game settings. This doesn’t make sense. With melee and ranged Core Skills, the Druid has a wide range of options to get rid of your. Also, how is a ring that is meant to add 30% to damage, adding 44%. Learn one fundamental difference between D3 and D4 - > in D3 you need items for build to work and in D4 you need skills to. This value is now added to the original formula, which can later be modified by the primary stat multiplier, crit multiplier, and vuln multiplier damage buckets. , Vulnerable Damage is a different multiplier from Critical Damage). Starting with the best leveling and DPS build for the Diablo IV Barbarian class, this is an Upheaval Barbarian Build, to play this build, the main skills it utilizes include Flay, Upheaval, Leap, Rallying Cry, War Cry, Death Blow, and Call of the Ancients. +50% crit damage would be : 20,000 dmg + 350% Crit damage (20000 x 3. Below, you can see. How Does It Work? Click here to access the Damage Calculator Tool. Damage = (Base Weapon Damage * +%skill damage) * [Main Stat * ∑(Crit Damage) * ∑(Additive Bucket) * Vulnerable * (Product total of Global Multipliers)] + Overpower ^ This is not “Exactly” correct, there’s subtle differences in how it’s actually calculated, but the subtle differences won’t make a difference when deciding one stat. Currently in Battle for Azeroth, players can pull huge numbers. Characters that dual. Currently in Battle for Azeroth, players can pull huge numbers. Link to calculator. Actually no. Diablo 4 Bone Spear Build: Paragon & Glyphs¶ Starter: Exploit when you get to 50, but you can swap it out later for Blood-Drinker. Below we'll be breaking down how the new armor system will be working in Diablo 4. Powerful Diablo 4 Barbarian Build - High Damage DPS Barb Setup D4 - AlcastHQ. All i’ve seen was the intro-trailer, and a few hours of some streamers at the pre-release. I’m a numbers guy and plan to play Barbarian on. If a mob has 100 billion hp and you do 10 billion dmg a hit, it still takes 10 hits to kill it. 2. Kanon breaks down a crucial system in Diablo 4 that will help boost your overall damage exponentially. Rank to. Item Power; 0 [0. They buffed all the specific additive damage types in the damage type bucket so fire or poison can go higher, but they interact with the other bucket multipliers the. Use the interactive map to locate and track Altars of Lilith, Quests, Dungeons, Aspects, Events, and BossesHow to get Diablo 4 Legendary Aspects. Versatile Damage: Necromancer Offensive Skills have a great mixture of AoE and Single-Target options. in terms of item stats, I wouldn't have minded if the game was more Diablo 2. It doesn't matter what it is. So people call it additive and don’t think about it. Beyond that, anything that isn't rolling as big a die as possible for damage is disadvantaged. Met great people on the way. Mark my words, D4 buckets will be simplified to just 2 in the near future. The list I gave was just the different damage buckets that have a multiplicative effect. 3/3 ;. All other damage modifiers, such as Close, Distant, Fire, Cold, Bleeding, etc. When you prioritize reaching 100% Critical Strike Chance, the damage from a single can one-shot most enemies in the game! deals its damage in a small radius around it on impact, the entire build is leveraged to pull everything together for one big KA-BOOM. Vuln, Crit, Attack Speed, and Main stat are the other 4. Stacking damage bonuses in the same bucket receive diminishing returns. Rogue has the "Damage While Healthy" damage bucket, which means you do want to prioritize the Siphoning Strikes passive in the second tree. Lucky Hit: 30%. Conceited is more damage and is. xlsx)<style> body { -ms-overflow-style: scrollbar; overflow-y: scroll; overscroll-behavior-y: none; } . First steps in to the brutal world. 0: Mobile Support: Access your damage calculations on the go! Our tool now offers seamless mobile support, allowing you to fine-tune your damage potential wherever you are. Your total damage is computed as 10,000 * (1 + 0. Challenging Shout's damage reduction is still 40%, though each additional point increases it by 4% instead of 5%--a small change, but the overall duration of the spell is now 6 seconds instead of 8. Plan your Diablo 4 character using this build calculator!Each point in this stat gives +0. The third is for the ability modifier used by the power you choose to write in. Vulnerable damage will only apply multiplicative scaling for it's base value, and any additional investment will apply additive. Although awkward, it does provide Reach 1 and inflicts d4 damage. 5% poison damage over 4 seconds — or 50% over 5. If it is not vulnerable, then 750 dmg (losing the x1. A 6. tldw : -damage +% to vulnerable and damage +% to healthy enemies are the best stats in the game regardless of class due to being in their own "bucket" so they are multipliers instead of additive. 1 Diablo 4 Barbarian DPS Build - D4 Upheaval Barb Leveling Build. Legendary affixes: 1 per Legendary item; are 2-3x more powerful than a Regular affix; can be extracted by the Occultist and stored in a Legendary Aspect for use in. For almost all cases, use the "Normal PvE" columns. Some factors add up together, forming a single bucket, while others multiply across each other. All your DR, EH and equivalency values will be visible in either yellow or orange cells - it is simply a matter of identifying which you want to know. There are 20 "extremely rare monsters" in Diablo 4's open world, and players will need to slay 15 of them if they hope to complete the Trophy Hunter Challenge and claim the associated titles. Generic Aspects. 2. . 1% Healing Received, and +0. Nightmare Dungeon Scaling in D4. For example, if you have an item that has +1. It's a moving target, but make a spreadsheet and it gets pretty easy to compare stat values!Damage to Carrier Spreadsheet. Unleash the Power with My Diablo IV Probability Calculator Spreadsheet. seems to be so variable. You need to make it more conventional. The required stat increases depending on the board's location, so you'd need to adjust this to a range value. What is Damage vs Injured in D4? Damage vs Injured is an offensive stat for only Necromancer and Rogue classes. Diablo 4 items have 3 tiers of affixes: Regular affixes: found on items of all rarities, except Normal ( 0 affixes); account for the vast majority of affixes found on items. Here's a useful tool to calculate your estimated damage in Diablo 4, made by d4ut. All other damage modifiers, such as Close, Distant, Fire, Cold, Bleeding, etc. Grants 25% increased damage and 15% increased Movement Speed for a certain duration of time. 75 with Blended Poison Imbuement because the DoT portion can’t actually crit. You’ll eventually have 3000 dmg weapons still doing a couple hundred damage because the monsters will have. I will let you know if I can figure out what stats give what values but according to everything I have seen, damage buckets apply at 100% to all skills. 2% Core Skill damage ALL STACK ADDITIVELY together in the same bucket (when applicable (when enemies are CC'd, injured). Item Affixes appear on specific types of gear for different classes, and we have provided links to comprehensive guides that cover all the Affixes that can appear on your items for your class. The best PvE build for the Necromancer blends corpse generation with minions. errorContainer { background-color: #FFF; color: #0F1419; max-width. Whereas 80 strength is always +8% to the strength multiplier. Duu-1325 May 22, 2023, 10:37am #84. In this case, your damage output would be amplified by a significant +300%. Lucky Luciano is back again with easily the most powerful Rogue build in the game. The plus side here is the damage formula is now complete. G. If you find these tools helpful, please consider supporting this site. Moxsy aims to clarify how these changes will work and how they will impact character building and damage output. Unleash a rapid flurry of blows, dealing 30% damage with each pair of hits. Two 25% DR sources don't equal 50%, they equal 43. Bleeding. ) and write the appropriate numbers in the appropriate boxes. Here we update the D4 Season 2 Class Build Tier Lists and cover the best builds for Rogue, Barbarian, Necromancer, Sorcerer, and Druid! Diablo 4 Season 2 Best Builds Tier List For Each Class (1. 44 DPS. Since each bucket is just a multiplier, the order of the buckets doesn’t matter. For sweaty nerds like us not knowing how damage works was intolerable. I will let you know if I can figure out what stats give what values but according to everything I have seen, damage buckets apply at 100% to all skills. 97K subscribers Subscribe 28K views 2. 50% more damage, multiplicative, will always make you do 1. Since I do watch videos, it seems like damage buckets will play a major role in character creation and accumulated power. This guide goes through all the AoE damage and healing spells, noting how many targets each of these abilities can hit in the Shadowlands expansion. In Diablo 4, damage buckets refer to different categories or factors that contribute to your overall damage equation. The [+] ‘s are in one, the [x]’s are in another, and crit is in another. Challenging Shout's damage reduction is still 40%, though each additional point increases it by 4% instead of 5%--a small change, but the overall duration of the spell is now 6 seconds instead of 8. Solution: to damage buckets 1- Weapon DPS 2- Main Stat 3- Vulnerable Damage (base 20% never increases) 4- Critical Damage 5- Everything else (Damage To & Damage VS, Damage with) Also, possibly reduce some accessibility that can always constantly apply Vulnerable. If that card that displays damage numbers is available now and I unlock it, I'll be sure to get some data on that as well. Where is G17DF? I was not even aware of that pistol even existing in the game. 97 Sorc here running ice shards. While the exact best build may still be uncertain, investing time in theory crafting and practice will give you an advantage when the game is released. Diablo 4 is the newest ARPG from Blizzard Entertainment, and like its previous games, there many classes and experiences result in very different themes and playstyles. The game gives tips along the way about some of the fundamentals. With this, we may have % damage bucket actually competitive in weapon/ring slot, maybe even more than % vuln damage. are all put into the same "bucket", so these damage modifiers are considered Additive rather than Multiplicative and do not provide an equivalent amount of increased. Damage increased from 67. Main Stat, [X]% Damage, Attack Speed, Crit, Vulnerable and Damage To/VS/With. Here I present a spreadsheet containing detailed calculations for Act 2 Might Merc in various setups. Their use of the arcane and magic offers them plenty of utility and damage to make a strong caster playstyle. Get the gear with the bigger numbers, damage goes up, everything explodes. 15% dmg to injuried enemies. Going into Shadowlands, many new spells are receiving a hard-target cap, limiting the AoE damage capability of certain classes. Check our Diablo 4 Builds Catalog of uniquely crafted builds for each class. PC General Discussion. crit damage * vuln * everything else forces you to value crit damage and vuln. Most of these multipliers come with a. ; Mana in their primary resource. So assuming 200% crit damage bonus: Your core skill damage would be 1 * [1+2] (crit damage) = 3 The poison damage added on top of it would be 1. Which buckets they are don't matter, and assume up-time has already been factored: 100 * ( 1 + 50% ) * ( 1 + 100%) = 300. Rogue. Overpower deals bonus damage based on the sum of your current Life plus your Fortified Life. 36Diablo IV. 0]%, upgrading it into a new Breakpoint range can randomly give it a value of +5. We set out on a journey to figure it all out. Find items we wanted on official & our Mattjestic D4 Discord; Find ones with the CORRECT affix that are hard to reroll into or needs top rolls! E. If Frenzy hits an enemy, its Attack Speed is increased by +20% for 3 seconds, up to +60%. They’re still multiplicative so for those who are squeezing every inch of their damage would put points. For the sake of this example, that value range is 12. I am a level 77 WW barbarian and my max NM level I can complete solo is 29-30. Hey folks, I have been seeing much content about damage output assumptions (aka damage buckets theory; multiplicative vs additive dmg) that are pretty important for in-game decisions as you gear up during levelling and end-game. 75] (crit damage) = 3. Combo Points specialization heavily influences the playstyle of your build and the way your skill rotation works. This effect alternates between 2 sets: Fire, Lightning, and Physical. Reroll item on barb alt. Diablo 4: Damage Buckets explained. Looking for some Barb assistance. Archived post. If you have 1000 base damage, each additive modifier is only going to calculate based off of that 1000 base damage. Nightmare dungeons have their own version of scaling, making it the most unique & rewarding activity in the game. cgsfei2gmailcom. In fact the bucket analogy is there to make clear the operation order (that matter)!The Damage Bucket theory for Diablo 4 damage calculations has received an update - this what you want to know to maximize your in-game damage. Reasonable-Moment146. The thing is most people dont want to learn how damage buckets work and adapt to items. . Based on the general assumption that crit dmg is its own dmg bucket, the expected value of relative damage increase will be accurate no matter your build (assuming of course crit dmg is a. 0 of my reworked document. On October 10th, the developers had a live stream that explained the changes to Critical Strike Damage and Vulnerable Damage. Once you do this it will automatically calculate your sheet DPS and use the calculated value throuhgout the spreadsheet. Cap Crit chance at a certain %. Enemies need to be frozen for Ice Shards to reach its full damage potential, boosted by numerous legendary mods that further enhance the effects of spells. There is a maxroll damage for beginners and mobalytics damage buckets deep dive. The affixes are. How damage is calculated in Diablo IV is also receiving an overhaul. An enormous bucket of additive damage modifiers. . Like even a 1990s fps game that has a double damage pickup and double damage headshots needs to decide if both means 300 (get an extra 100% damage twice) or 400% (double it then. The (X) and (+) in SOME of the stats is a fantastic start, why not have it. This is because bonuses within each bucket are additive—meaning they get added together first, and then multiplied between buckets. Even if you stack say, fire damage to 200%, you'll still want the crit multi and the additional vuln multi. 5% to 80%. There are actually a lot more than five buckets. 66 seconds with a certain glyph, is quite a lot in itself. I'm thrilled to share my meticulously crafted spreadsheet designed to calculate the probability of upgrading stats when enhancing your mighty weapons and formidable armor. extracted directly from the game build. Stärke, Geschicklichkeit, Intelligenz, Willenskraft. And additive damage will fall off more and more, the more you stack. I think this got overlooked because of how additive damage reads. We are pramote this video only for entertainment and educational perpose only. All 4 Weapons: +25% Damage to Crowd Controlled Enemies. The key is to distribute your bonuses across each bucket, rather than overfilling just one. B) 10*22* (1+3+4) = 1760. At many points, higher base damage will be worth more than further multipliers. The Main Pages (Primary, Special, Heavy) The sheets are broken into weapon types, then the archtypes of said weapons. Since each bucket is just a multiplier, the order of the buckets doesn’t matter. If a mob has 100 hp and you do 10 dmg a hit, it takes 10 hits to kill it. all you need to be able to judge an item in this game at a glance is a bunch of. 15. A third additive modifier like that would make it 250 which is a 25% increase. 0: Mobile Support: Access your damage calculations on the go! Our tool now offers seamless mobile support, allowing you to fine-tune your damage potential wherever you are. So, I. Yes, because of the vulnerable damage and how damage buckets work, crossbows are. Now, understand that. Damage Buckets. Fire have more nodes available so you can boost your damage numbers much more than the cold. Or why as a sorc I get more resists from the armor rating more than an actual resist stat. Why is a Damage Inventory important? A Damage Inventory is the basis for Public Assistance grants. This is a table for relative increase in dmg based your current stats, I’ve included the spreadsheet for those that want to look up their exact heart stats.